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co-founder & host: game music connect | composer | sound designer | music artist | jazz keyboardist | speaker | commentator | curator & host: develop conference audio day



music composition | recording & production | session keyboards live studio

game audio direction & consultancy | game sound effects music dialogue

game audio production & editing | project management

game audio university lecturer | conference speaker host curator |

writer commentator


LOST EMBER | Mooneye Studios out now https://soundcloud.com/johnbroomhallmusic/sets/lost-ember-selections/s-zWxor

PHOENIX POINT | Snapshot Games out now https://soundcloud.com/johnbroomhallmusic/sets/phoenix-point

STRING THEORY | MODULARITY out now on Bradley Zero's Rhythm Section International https://www.wearerhythmsection.com/artist-page-string-theory




John is a composer, co-founder and host of Game Music Connect and one half of EDM music artist STRING THEORY (Modularity) signed to Bradley Zero's Rhythm Section International.

He wrote music for acclaimed games Lost Ember and Phoenix Point as well as such iconic classics as Transport Tycoon and Xcom/UFO: Enemy Unknown. He was a music director and also wrote interactive music for key Xbox One launch title, Forza Motorsport 5, recorded at George Lucas's Skywalker Sound. His prolific career encompasses contributions to many other celebrated productions including Geoff Crammond's Grand Prix series, MechWarrior 3, B17 Flying Fortress 1 & 2, Superman, American Idol/Pop Idol, Football Manager, Wallace & Gromit, New International Track & Field, Heavenly Sword, Guitar Hero DLC, and Forza 4 (Jeremy Clarkson speech recording). He has worked for such prestigious clients as Microsoft and Sony PlayStation.

A multi-faceted independent music and audio creative with many years' experience in both the music and videogames industries, he has held a number of senior in-house and outsourced management roles (including European Head Of Audio and Game Development Manager for MicroProse/Hasbro/Infogrames), and has dozens of published titles to his credit as composer/producer, audio director/consultant, sound effects designer and voice director.

He has written dozens of Develop magazine columns and regularly writes game audio features for pro-sound magazines such as Resolution Magazine and Audio Media. He curates and hosts the annual Develop Conference in Brighton and has been a keynote speaker for the Audio Engineering Society. He has received a Recognition Award from the Game Audio Network Guild of America and over the last few years been invited to speak at London's School Of Sound, Bibao's BIME PRO, The Sound of Story @Rewire, Campus Party D'Italia and the Lithuanian Academy Of Music & Theatre. He has chaired numerous awards juries for BAFTA (The British Academy of Film & Television Arts), served as an Ivor Novello judge and been featured in The Observer. Beyond games, he spends as much time as possible playing jazz keyboards, both live and in the studio..



For further information, please contact Gillie:

gb AT johnbroomhall.co.uk


photography | danny adhami | https://www.danieladhami.com/


@JohnBroomhall | @BroomersLive




facebook (game audio) click here

facebook (music) JohnBroomhallMusic

soundcloud (music) click here




















SOFTOGRAPHY EXAMPLES (alphabetical order)

Some recent and older projects cannot be listed due to

non-disclosure agreements

American Idol/Pop Idol

Overall music management/direction and audio production of

45 contributors including oversight of celebrity voice recording,

vocal recording/supervision Nashville and UK Game tools and

pipeline scheduling, budgeting integration


Audio director supervising B-Boy celebrity recording at Air Studios, London with Crazy Legs and Hooch. Supervision of location recording and sound effects production by Air Studios

B17 Flying Fortress


B17 Flying Fortress II

Sound supervisor and US dialogue recording facilitator

Buzz Monster Party

Music supervision

Colonization Amiga

Music supervisor

Disney's A Christmas Carol




Football Manager

Sound effects production

Football Manager Live

Jingles composition

Forza Motorsport 4

Recording supervision/voice direction - Jeremy Clarkson

MechWarrior 3

Composer - opening cinematic

Geoff Crammond's Grand Prix


Geoff Crammond's Grand Prix II

Composer, opening cinematic (filming, creative direction, sound, music editing (Rob Dougan), trackside recording. Location recording and Arrows Formula I team liaison

Grand Prix III

Location recording and Arrows Formula I team liaison

Grand Prix IV

Audio Director

Grand Prix World

Composer and sound director

Go! Sudoku

Music and sound production services

Guinness World Records

Music and sound production

Guitar Hero DLC - Activision/Freestyle Games

Extensive stems preparation and mixing for downloadable content including Dragon Force, Oasis, The Eagles, Jimi Hendrix, Steely Dan, Flo Rida etc

Harrier Jumpjet


Heavenly Sword

Production management of cutscene audio for Sony London/Ninja Theory working with US Sound Designer Al Zaleski and British composer and music artist, Nitin Sawhney

House of the Dead Wii

Pre-viz sound design and music treatment

Locomotion (Transport Tycoon)

Composer theme tune

Special Forces PC


The Legacy Realm Of Terror


Tetris Amiga

Music conversion & re-arrangement

New International Track & Field DS

Sound design

Over the Hedge

Composer & sound designer

Skydiver (mobile)

Original music and sound effects

Spirit of Speed

Audio Director and location recording

Transport Tycoon


Undisclosed project for major global publisher

Supervision of dialogue recording at extensive performance capture sessions/script management and creative/technical support to director

Unnamed project Nintendo DS I

Sound design

Unnamed project Nintendo DS II

Sound design

Wallace & Gromit, Curse of the WereRabbit

Tracklaying and pre-mixing of approximately 90 cutscenes including music supervision, editing and spotting

XCOM Apocalypse

Audio Producer

UFO Enemy Unknown/XCOM Enemy Unknown


XCOM Terror from the Deep







Edinburgh Games Festival (Harry Gregson Williams, James Hannigan, Barrington Pheloung, Stephen Deustch) | Develop Conference Audio Track all years | MusicTank London, | AES - sundry including Keynote | MusicWorks Glasgow (2 years) including interviewing bond composer David Arnold and EA Music Executive Steve Schnur in front of live audiences etc



Bath Spa University | Hull University | Goldsmiths | Bournemouth Media School etc



Games Audit/Enterprise Ireland |

Channel 4 |

Nik Powell, National Film & Television School |

National Occupational Standards for Interactive Media |

National Occupational Standards for Sound |

Consultancy to numerous clients (mainly under NDA) examples Jagex, Pivotal Games (Desert Storm),

Paul Weir (undisclosed project), Spearean Interactive, Eidos (Square Enix) etc



Bafta Games Committee - full term | Skillset Games Forum | Edinburgh Games Festival/Edinburgh Interactive Festival |

Editorial Board of The New Soundtrack academic journal | Develop Conference - all years etc



Develop - monthly column | Audio Media - monthly news page and sundry features | Audio Technology - sundry features | BAFTA Academy Magazine - feature etc



Ivor Novello judge 2018 | BAFTA games music and awards chairman and judge multiple years |

Music & Sound Awards multiple years | Develop Awards multiple years



G.A.N.G Recognition Award

Associated with sundry wins & nominations - Grand Prix 4, Football Manager, B-Boy, Forza 4



(John Broomhall is published through Allied Songwriters/Notting Hill Music)

Dominic King: multi million selling songwriting guru | Ali Staton: songwriter, engineer/producer (Madonna, Daniel Bedingfield, The Wanted etc) | Mary-Jess: Chinese 'X-FACTOR' competition winner. Decca recording artist, singer of Downton Abbey theme | Ruby Turner: recording artist/actress (Love Actually)/singer with Jools Holland Rhythm & Blues Orchestra | Gillian Broomhall: author/song-writer- Allied Songwriters (Notting Hill Music) | Charles Pollock: songwriter - Allied Songwriters (Notting Hill Music) | Johnny Coppin: recording artist/songwriter (Red Sky Records) | Keith Thompson: recording artist/songwriter (Density Records/Brambus Records) | Mick Dolan: songwriter, guitarist, engineer (Steve Winwood, Show of Hands, Ralph MacTell) etc etc



Kevin Brown | Kate Gee - album tracks | Danielle Desio - demo tracks | Steve Winwood - private production for unnamed artist | Patsy Gamble | Keith Thompson | Steve Marshall (Lee Scratch Perry) | Mick Dolan (Steve Winwood, Ralph MacTell, Show of Hands) |Alex Chapman | Johnny Barlow (Amsterdam) | Mary-Jess | Steve Ashley | Jeanne Marlow | Johnny Coppin | David Pickering Pick (FFG) | Millstream Studio (Dik Cadbury) etc

Private party/local events - played with -

Gordon Jackson (Deep Feeling) | Steve Winwood | Jess Roden | Ruby Turner | Robbie Blunt | Narada Michael Walden | Michael J McEvoy | Mike Kelly (Spooky Tooth) | Poli Palmer (Family) | Bill Hunt (Electric Light Orchestra) | Ruby Turner | Liz Leaverland | Mary-Jess | Tony Kelsey | Rob Mason | Rosco G



Theatre sound design - The Woman In Black (regional production) directed by Adam Fotheringham | Grand Prix IV - Production management and creative direction with Andy Cook of all in-game 'GPaedia' content | Marketing teaser videos - creative direction, music & sound production for dozens of short marketing presentations for Microprose/Infogrames/Hasbro Interactive | Volvo - recording/production for car demo for major motor shows worldwide | Games Producer and member of studio management - Microprose/Spectrum Holobyte/Hasbro Interactive | Re-mixing assistance - Richard Jacques project | Sundry production music and advertising projects | Library music